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General

General

I want to use revolve to create a full 360deg piece of Geometry in DesignModeler

    • SolutionSolution
      Participant

      If the geometry does not touch the centreline, then you can create a full 360deg revolve. If a vertex touches the centreline then you will have to create two 180deg revolve operations. You have the option to combine these two parts into a multibody part after. See attached example.

      Attachments:
      1. 2053293.zip