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General

General

Is there any guidance for predicting distortion compensation and establishing an optimal scale factor?

    • SolutionSolution
      Participant

      As the attached documentation states, “…the Distortion Compensation feature tends to be an iterative process.” Experienced users have observed that scale factors between 0.25 – 0.50 are usually very good. After 2-3 iterations you get a STL that will give close to expected geometry when build. Also “compensation” should be tried after you have done orientation & support optimization for a your build. So that you have optimized build strategy first & then last thing to do is get a good compensated built.

      Attachments:
      1. 2054263.pdf