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how to merge meshes of multiple bodies in fluent

    • ahmed_alhajyounis
      Subscriber

      we are working on a turbine that consists of three different bodies. and it takes a lot of time to mesh all of the bodies every time we modify one of them, so is there a way to merge the meshes of them separately so we don't need to remesh all of them when only one is modified.

    • Rob
      Forum Moderator
      There are features to delete certain cell zones and append meshes in Fluent. Or do you mean to just want to alter the geometry and mesh in one part in the meshing tool?
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