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HFSS SBR+ Ray-tracing with GPU support

    • NamjoAhn
      Subscriber

      Hi,


      This question is to revoke the previous question, which has not been answered yet: /forum/discussion/37444/gpu-support-for-sbr-solver#latest


      I tried to utilize K80, but I'm still not able to do so.

      My setup has simple geometries, but there are 1681 antennas. I believe this is a heavy task (takes 6 hour in my desktop)

      Does anyone know/found conditions to utilize the GPU?

      Or anyone had ever utilized the GPU before?


      I've double-checked the GPU acceleration capabilities. It does "activates" the GPU, but does not "utilize" the GPU.

      Any successful experiences would be particularly helpful to debug the situations :)


      Thank you!

      Namjo Ahn

    • Praneeth
      Forum Moderator

      The GPU acceleration is used automatically if required.
      Even though you have more number of antennas, this does not guarantee that GPU is used in your case.
      Please raise a service request if you have access as it will be a more involved process.
      All the very best Praneeth.
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