In this lesson, we will understand how to convert a Speos rayfile source into a Speos advanced surface source.
An advanced surface source models a light source much more accurately compared to a basic surface source by using external files previously captured from a ray file source. In this lesson we will use this approach, which consists of these two steps:
In this way, we do not lose the accuracy of the ray file and obtain a lighter source with an unlimited number of rays to launch in simulation, which is especially necessary when there are no bulk scattering materials or surfaces.
Advanced surface sources are particularly useful for high-end visualizations with inverse simulation.
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