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September 10, 2020 at 5:19 pm
Ananth Narayan
SubscriberHello all, is there any possible ways to translate a solid body in fluid domain with a particular velocity without using UDF. I tried using mesh and frame motion but I end with un-successful attempts. nIn post processing, one sphere remains stagent and other copy of it moves with defined velocity. How to resolve it.nnThanks in advance.nnThe purple arrow shows the original circle, but during animation this remains fixed but a copy of it moves as in black arrow and spoils the animation.n
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September 10, 2020 at 11:29 pm
tsiriaks
Ansys EmployeePlease post this question in its corresponding section to get proper response.n
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