-
-
April 23, 2020 at 4:49 pm
ystein
SubscriberHi All,Â
Problem: I would like to model something similar to this image below (Rahimi & Eivani, 2015), where the initial shape is a square (blue) and I would like to pull the corners (vertexes) and allow a rhombic deformation to occur at constant area (red and green shapes on the figure). This means I need to lengthen/stretch the 4 edges and understand this requires dynamic meshing. What is the best approach to doing this?
Â
Is there a way to lead by displacing the corner nodes linearly where other nodes of the same face/edge follow?
I am able to name the vertexes in geometry, but when I use FLUENT I cannot control their movement. My original idea was to move the vertexes and set the edges to be "deforming" type dynamic mesh zones to allow lengthening.Â
Any suggestions would be helpful and welcome.Â
Â
Thanks!Â
Summer
-
- The topic ‘Simulating 2D pure shear/strain without rigid body rotation’ is closed to new replies.
- air flow in and out of computer case
- Varying Bond model parameters to mimic soil particle cohesion/stiction
- Eroded Mass due to Erosion of Soil Particles by Fluids
- Centrifugal Fan Analysis for Determination of Characteristic Curve
- Guidance needed for Conjugate Heat Transfer Analysis for a 3s3p Li-ion Battery
- I am doing a corona simulation. But particles are not spreading.
- Issue to compile a UDF in ANSYS Fluent
- JACOBI Convergence Issue in ANSYS AQWA
- affinity not set
- Resuming SAG Mill Simulation with New Particle Batch in Rocky
-
3862
-
1414
-
1220
-
1118
-
1015
© 2025 Copyright ANSYS, Inc. All rights reserved.