March 11, 2024 at 12:15 pm
Alberto
Subscriber
Yes, i'm using it. My object is really thin and small, so this is why the tensor looks in that way. Rescaling the object maybe can help, but also the dynamics will change so i will look at different system in a certain sense. It will rotate fast, like 200 rad/s and falls at 3m/s. Is there any other way to stabilize the dynamics? Furthrmore i can't figure out why using implicit mesh update things get worse